I watched the same mission play out in Assassin's Creed Shadows in two very different ways and now I can't stop thinking about the possibilities
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Creative director Hugo Martin explains how Doom: The Dark Ages is a spiritual successor to the original game, how the Saw Shield will completely upend your expectations, and more.
"Early on, we decided to break the rules as much as we could on the conception of Assassin's Creed Shadows," says associate director Simon Lemay-Comtois. "So we tried to go and change the formula as much as we could."