A PS2 demo disk from 2003 with Baldur's Gate: Dark Alliance, Silent Hill 3, and Burnout 2 on it is my finest eBay purchase ever

Hidetaka Miyazaki says he'd be concerned about pushing FromSoftware to make something bigger than Elden Ring | Is Elden Ring: Shadow of the Erdtree too hard? | Obsidian made Fallout: New Vegas in 18 months, but Avowed has taken the studio five years: "It's been a long development cycle"
Created for selvakumarthangaraj.cinema@blogger.com |  Web Version
28 June 2024
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Hidetaka Miyazaki says he'd be concerned about pushing FromSoftware to make something bigger than Elden Ring
(FromSoftware)
FromSoftware president Hidetaka Miyazaki says he'd "have my concerns" about pushing the studio to make a game larger than its open-world RPG masterwork.
Rise, Tarnished
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Is Elden Ring: Shadow of the Erdtree too hard?
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What to Play
Obsidian made Fallout: New Vegas in 18 months, but Avowed has taken the studio five years: "It's been a long development cycle"
(Obsidian)
What goes into making one of this year's biggest RPGs? Time - lots of it - and a constant drive to let players do what they want, according to the developers behind Avowed.
Roll Insight
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A PS2 demo disk from 2003 with Baldur's Gate: Dark Alliance, Silent Hill 3, and Burnout 2 on it is my finest eBay purchase ever
(Future)
If this demo CD has taught me anything, it's that those who regularly got their hands on these disks back in the day are a lucky, lucky bunch.
Now Playing
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FromSoftware's next game should be full-on horror - and one sequence in Shadow of the Erdtree proves it
(FromSoftware)
The Abyssal Woods sequence might have its flaws, but there's seeds of greatness growing amongst the trees.
Jump Scare Here
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GTA San Andreas used "real gang members" to record voiceover: "We showed them the scripts and they were like, 'we wouldn't say that'"
(Rockstar)
Real world gang members supposedly played a part in scrapping and rewriting dialogue from Grand Theft Auto: San Andreas, according to Rockstar Games veteran Lazlow Jones.
Busted
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