Summer Game Fest might be over, but there's plenty to look forward to
Star Wars Outlaws lets you live the life of a scoundrel | What did you think of the Summer Game Fest/not-E3 showcases? | Mortal Kombat's Ed Boon on makes it special, violence, and where it goes next
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"The question we ask ourselves is, 'How do we make an open-world Star Wars game that is as rich and captivating as possible?' That's the mind frame that we have. It doesn't matter if you're in the cities, in the open world, or out in space, you're never far from something that's going to captivate your attention," says creative director Julian Gerighty.
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Your Vote
What did you think of the Summer Game Fest/not-E3 showcases?
"What's interesting is that around 90% of the reaction that we get from a Fatality is laughter," says Boon. "Players will see something especially out there and say it's absolutely ridiculous. So as long as people are laughing, then we feel like we're in the right zone. Once someone starts saying they're disturbed by what they see, then we're like: 'Okay! Let's not do that.'"
"When you're placing something on the board, that is now a thought that Saga has had," says Molly Maloney, Alan Wake 2 principal narrative designer. "That is how she draws her conclusions."
"Despite a meandering start, chilling spy story Secret Invasion breaks free from the Marvel mold," our review reads, "promising to be an exciting chapter with a stand-out turn from a wildly entertaining Olivia Colman."